Workshop Structure
- Core simulation mechanics and economy design
- Unity mobile development setup and best practices
- Touch input systems and gesture recognition
- Resource management and data persistence
- UI/UX design for mobile simulation games
- Performance profiling and optimization techniques
- Monetization strategies and implementation
- Prototype development and iteration
What You Will Create
Participants develop a city-building or farm simulation prototype with functional resource gathering, building placement, and time-based progression systems.